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Bug
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Resolution: Unresolved
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None
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1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.16.230.54 Beta, 1.16.220, 1.16.220.50 Beta, 1.15.0.51 Beta, 1.14.30 Hotfix, 1.16.201 Hotfix, 1.16.210, 1.17.2 Hotfix, 1.17.40, 1.20.0.22 Preview
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None
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Confirmed
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Windows
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465607
I was looking for any particular parity issues from Java and found out that players on the Bedrock edition particularly burn for a shorter time from fire or lava.
Steps to Reproduce:
1. Get Flint & Steel & a Lava Bucket. (If your testing in a personal survival world, I recommend using a Totem of Undying as to not lose all of your hard-earned EXP.)
2. Burn your self with the fire then lava. Observe how long it lasts (Get a stopwatch ready!)
3. Then try doing the same thing on Java.
Observed Results:
It seems as though after getting out of lava you get the same burning duration from when you escape the fire (Which is not very long). On Java, however, you burn much longer after getting out of the lava in comparison to the fire.
Expected Results:
You should be burning much longer when coming out of the lava in the Bedrock edition.
Java:
https://drive.google.com/file/d/18DPvDsPgCDrBDNH249YlaJzWW6slFuP4/view?usp=sharing
Bedrock:
https://drive.google.com/file/d/1193SoycUkONpOOfg5x4hMlrYMMCHdQUB/view?usp=sharing
- is duplicated by
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MCPE-170160 Fire damage doesn't stack when standing on fire/lava for long periods of time
- Resolved