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  1. Minecraft (Bedrock codebase)
  2. MCPE-63387

mcstructure files saved with entities crash game when loaded in world

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    • Resolution: Fixed
    • 1.16.210.56 Beta, 1.16.210
    • 1.16.210.53 Beta, 1.16.210.51 Beta, 1.16.210.50 Beta, 1.16.30.57 RTX Beta, 1.16.200.57 Beta, 1.16.200.56 Beta, 1.16.200.55 Beta, 1.16.200.53 Beta, 1.16.200.52 Beta, 1.16.200.51 Beta, 1.16.100.60 Beta, 1.16.30.53 RTX Beta, 1.16.100.58 Beta, 1.16.100.57 Beta, 1.16.100.56 Beta, 1.16.100.55 Beta, 1.16.100.54 Beta, 1.16.100.53 Beta, 1.16.100.52 Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, 1.16.20.53 Beta, 1.16.20.52 Beta, 1.16.20.50 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.16.0.60 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta, 1.16.0.55 Beta, 1.16.0.53 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.15.0.55 Beta, 1.15.0.54 Beta, 1.15.0.53 Beta, 1.15.0.51 Beta, 1.16.0, 1.16.1, 1.16.10, 1.16.21, 1.16.20, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.100.59 Beta, 1.16.100, 1.16.201 Hotfix
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    • 423534

      Loading structures in game with structure_template_feature works great if no entities are included in the structure_block save.

      However, If the Include Entities switch is turned on structures will crash the game when loaded.

      I am including as an example a test structure saved twice. Once with Include Entities On, Then with Include Entities Off. (this is the only difference)

      Entities in the structure include cows, sheep, rabbits, villager and an armor stand. I have done multiple tests and it does not matter which entities are in the structure. Any entity makes it crash the game.

      If more examples are needed or you want to play around with variations this site creates add-ons from mcstructure files real quick. https://bedrockdownloads.com/structures.aspx

       

            Zephira Zephira
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              Created:
              Updated:
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