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  1. Minecraft (Bedrock codebase)
  2. MCPE-62932

Player Dies When Waking Up If There Are Carpets Next to Bed

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.14.20 Hotfix
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed
    • Platform:
      Windows 10 - PC

      Description

      I have a bed in a room of height 2, with walls on one side and at the head of the bed, and carpets on all the rest of the tiles surrounding the bed. 

      If I go to sleep in this bed, when I wake up I seem to be inside a wall - I cannot move, I'm taking damage, I see only some brownish texture in front of my eyes and there is that string of disappearing bubbles above my hunger gauge suggesting I'm about to suffocate. 

      If I save & quit before expiring, the preview image (thumbnail?) for the game looks like the ceiling of the room is gone - the walls and the sky are visible. Maybe, because of the carpet's height, I wake up with my head inside the ceiling?
       
      If, before going to sleep, I remove the carpet from any of the 2 unoccupied tiles at the side of the bed, I wake up normally, i.e. refreshed & healthy & generally not dying. Also, if only one of the tiles is carpet-free, I am always placed on that tile.

      Removing any of the other carpets (e.g. from the foot or corners of the bed) makes no difference.
       
      I am attaching 2 zip files - one with screenshots of the deadly setup, and one with screenshots of the same place, modified so that it doesn't have this flaw.
       
      What I expected to happen was:
      After going to sleep, I should have awoken standing next to the bed and able to go on with the game.
       
      What actually happened was:
      Instead, I woke up stuck, not able to see much, and taking damage until I died.
       
      Steps to reproduce:

      1. Have a room of height 2 with a bed and with carpets in all the accessible tiles next to the bed (see the screenshots in the attachment "Deadly.zip").
      2. Go to sleep in said bed.
      3. Wake up & die.

       

        Attachments

        1. Deadly.zip
          1.24 MB
        2. Max Headroom.zip
          1.93 MB
        3. Non-Deadly.zip
          1.53 MB

          Activity

            People

            Reporter:
            Cojocan Dan Cojocaru
            Votes:
            1 Vote for this issue
            Watchers:
            2 Start watching this issue

              Dates

              Created:
              Updated: