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Bug
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Resolution: Unresolved
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None
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1.17.10, 1.14.20 Hotfix, 1.14.60 Hotfix, 1.16.40 Hotfix, 1.16.201 Hotfix, 1.17.30, 1.17.34, 1.17.41 Hotfix, 1.19.40, 1.19.51, 1.20.0, 1.20.15 Hotfix, 1.21.0, 1.21.51 Hotfix
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Confirmed
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Multiple
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381359
Updated description by GoldenHelmet
Steps to reproduce
- Spawn a skeleton.
- Spawn a wolf.
Expected result
The skeleton always flees from the wolf.
Actual result
The skeleton sometimes flees from the wolf and sometimes ignores it. If the wolf attacks the skeleton, it stops fleeing and fights back. If the skeleton is targeting a player it does not flee.
Original summary
skeletons not afraid from wolfs, Bedrock, windows 10 1.14.20
Original description
raining night, i was homeless, it was raining, i spotted some zombies, lets fight them, killed the first one, then got shot by an skeleton archer, my dog started to chase the skeleton, i thought "he'll be fine, skeletons are afraid of dogs" but then i herad my dog getting shot
I then stoped the fight against two zombies to help my dog, and then we managed to kill the zombies together, when i was going to feed my buddy, a drowned hit me with a trident, i turned and get my shield up, was weak, my dog tried to help, but sadly the drowned killed it...
I managed to stay alive, but my dog was not lucky
If the skeleton had ran away, everything could be different...
- is duplicated by
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BDS-19963 Skeleton Attacking Wolf
- Resolved
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MCPE-135480 Skeletons Are Not Scared of Wolves
- Resolved
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MCPE-142510 Skeletons don't run from wolves like in Java Edition.
- Resolved
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MCPE-174505 skeletons attacks wolfs
- Resolved
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MCPE-189269 Wolf chasing skeleton and skeleton not attacking in a flat surface
- Resolved
- relates to
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MCPE-182041 behavior.avoid_mob_type not respecting max_dist and max_flee
- Open
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MCPE-38533 Cats sometimes do not scare away creepers
- Reopened