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  1. Minecraft (Bedrock codebase)
  2. MCPE-61125

Fewer bats spawn than intended

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.14.1 Hotfix
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Community Consensus
    • Platform:
      Windows 10 - PC
    • ADO:
      292421

      Description

      At most, only 2 bats can spawn in a player ticking area. I believe the limit was meant to be 5.

      Alternatively, this may be working as intended, but in that case there is a bug (with no symptoms) in the spawn_rules/bat.json file in the 1.14 vanilla behavior pack. As seen here:

      bats only spawn underground, so having a density_limit of 5 for surface spawns is pointless and confusing.

      Steps to reproduce:

      1. In a test infinite world with cheats enabled, locate a cave in a biome that spawns animals, such as a plains or forest biome. The cave must include a dark area below Y=63.
      2. Stand on the surface above the cave.
      3. Periodically execute the command "/testfor @e[type=bat]" and count the number of bats found.

      Expected results:
      Eventually, there are more than 2 bats.

      Actual results:
      No matter how long you wait, only 2 bats spawn. (There is a small possibility that one might fly out of the player ticking area, making room for another bat to spawn, and since the herd size is 2 there could be a total of 3, but it's unlikely you could get more than that.)

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            Reporter:
            Auldrick [MCPE Mod] Auldrick
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              Dates

              Created:
              Updated:
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