Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-61036

Skeletons’ rate of fire is too high

    XMLWordPrintable

Details

    • Bug
    • Resolution: Unresolved
    • None
    • 1.18.0.20 Beta, 1.17.10.20 Beta, 1.16.30.57 RTX Beta, 1.16.200.52 Beta, 1.15.0.11 RTX Beta, 1.16.100.51 Beta, 1.16.20.54 Beta, 1.15.0.9 RTX Beta, 1.16.20.50 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.61 Beta, 1.16.0.57 Beta, 1.16.0.55 Beta, 1.16.0.53 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.15.0.55 Beta, 1.15.0.53 Beta, 1.15.0.51 Beta, 1.14.20 Hotfix, 1.14.2.50 Beta, 1.14.1 Hotfix, 1.14.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.10, 1.16.20, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.61 (PS4), 1.16.201 Hotfix, 1.16.221 Hotfix, 1.17.34, 1.18.12 Hotfix
    • Community Consensus
    • Multiple
    • 568426, 368426

    Description

      Compared to Java, skeletons shoot at an very fast rate which is often too fast for the player to react.

      Attachments

        Issue Links

          Activity

            People

              Sachari B
              Votes:
              27 Vote for this issue
              Watchers:
              10 Start watching this issue

              Dates

                Created:
                Updated:
                CHK: