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  1. Minecraft (Bedrock codebase)
  2. MCPE-60668

Villager Population Too High

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    • Survival
    • Unconfirmed
    • Windows

      Super Flat Test.mcworld 

       

      Villager Population far higher than bed count.

      The population will suddenly jump.  It seems to be related to placing/removing beds.  The bed count does not seem to be accurate.

       

      It's affecting Golems too

       

      After some testing on another world, I believe it may be related to very large villages that extend beyond the simulation distance.  I was able to reproduce on a test world by creating a large village with many villagers, removing beds and then reducing villager population by killing them with pillagers.  The villagers went on to reproduce to a population roughly 1.5x the number of beds. 

      I created a second test village to try to reproduce again and was again able to get more villagers than beds.  I have 10 beds and 11 villagers.  First create 2 separate villages far enough apart that they are considered separate villages and outside the simulation distance of the other.  Then add beds between the villages to create a third village that combines the first two.  I've provided new pictures of this new test village.

       

      The golems in the test village are self spawned.

        1. golems.jpg
          771 kB
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        2. Large test village 1.jpg
          838 kB
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        3. Large test village 2.jpg
          899 kB
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        4. Large test village 3.jpg
          765 kB
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        5. Large test village 4.jpg
          732 kB
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        6. Large test village 5.jpg
          902 kB
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        7. population explosion.png
          1.29 MB
          Uhohhotdog
        8. Super Flat Test.mcworld
          1.55 MB
          Uhohhotdog
        9. villager explosion.jpg
          842 kB
          Uhohhotdog

            Uhohhotdog3 Uhohhotdog
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              Created:
              Updated:
              Resolved: