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Bug
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Resolution: Unresolved
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None
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1.21.20.23 Preview, 1.19.30.25 Preview, 1.19.20.20 Preview, 1.19.10.23 Preview, 1.19.10.22 Preview, 1.19.10.21 Preview, 1.19.10.20 Preview, 1.18.33 Hotfix, 1.18.32, 1.19.0.31 Preview, 1.17.30.22 Beta, 1.17.11 Hotfix, 1.16.0.64 Beta, 1.14.30.51 Beta, 1.14.21, 1.14.20 Hotfix, 1.14.0, 1.16.40 Hotfix, 1.16.210, 1.18.31, 1.19.1 Switch, 1.19.0, 1.19.2 Hotfix, 1.19.20.24 Preview, 1.19.11 Hotfix, 1.19.22 Hotfix, 1.19.50.25 Preview, 1.19.41, 1.20.0.24 Preview, 1.19.81 Hotfix, 1.21.2 Hotfix
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Confirmed
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Multiple
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387805
Hello, if you look close to a Campfire Off, you can see that the bottom of logs don't have model, invisible part.
Steps to Reproduce: (from Harag0nYT)
1. Place a campfire (normal or soul, both have the issue).
2. Turn it off by anyway you want.
3. Place you camera to the same place where it is indicated on the screen with the blue circle. (Image in the bug report above!)
Observed Results:
The campfire bottom log would have its texture gone without any reason. The log bottom texture desappear with the other log that is at the same height as the other one.
Expected Results:
The log texture should appear for both log.
Way to fix it:
The model must us the right texture place. The model currently use the texture model in with the red part (The red part is used for that lit campfire, developpers forgot to change it when it turns off). To fix this bug, the campfire off model must use the green part instead of the red part.
- is duplicated by
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MCPE-62912 Invisible Part on the bottom of Campfire when he is off.
- Resolved
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MCPE-101839 Extinguished campfires are not rendering correctly
- Resolved
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MCPE-156353 Campfire bottom logs are missing UV when turned off by any way.
- Resolved