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Bug
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Resolution: Fixed
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1.17.40.23 Beta, 1.17.11 Hotfix, 1.16.0.68 Beta, 1.16.0.60 Beta, 1.16.0.57 Beta, 1.16.0.55 Beta, 1.16.0.53 Beta, 1.16.0.51 Beta, 1.15.0.55 Beta, 1.14.20 Hotfix, 1.13.3, 1.14.1 Hotfix, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.10, 1.16.20, 1.16.40 Hotfix, 1.16.201 Hotfix, 1.17.0, 1.17.2 Hotfix
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None
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Confirmed
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Multiple
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299543, 286315, 435059
Every light source doesn't light beyond the chunk it's in when I have reloaded a previously explored area. It's only for chunks I've already loaded, I'll go caving and mob proof with torches but when I go back to base then return everything gets cut off at chunk lines.
Steps to reproduce:
- Open the attached world 1.16 Lighting Repro.mcworld.
- /tp 290 73 233 90 and notice that all the armor stands appear lit up.
- Fly or teleport to coordinates 490, 68, 233.
- Either place a light source there or remove the one that's already there. (The point is to cause a block light recalculation in that chunk.)
- Fly or teleport back to 290, 73, 233.
Expected results:
The armor stands remain brightly lit because they are 2 blocks from a light source.
Actual results:
The armor stands are in shadows. If you place a light source near them, the light levels are recalculated. If you then removed that source, the shadow does not come back.
Analysis:
There is a chunk boundary between the light sources and the armor stands. When you fly 200 blocks east, you cause the edge of the ticking area to align with that chunk boundary, with the light source on the nearer side and the armor stand on the farther side. The shadow appears in the farther chunk when you cause a lighting update with this alignment in effect.
People have observed that you can fix the shadow by placing a light source near or in it, but that the fix doesn't persist. I expect that's because placing the light source in the shadow causes a different shadow to appear at the edge of the ticking area as it exists at that time. The player then travels around looking for more improper shadows, finds the new one, and place a light source to correct it. But reciprocally, that causes the original shadow to be at the edge of the new ticking area, so it returns. It ends up being a game of whack-a-mole.
You can work around this problem by identifying where the dark shadows are and placing a torch between each one and its nearest light source, at least 4 blocks from the light source. That should prevent the shadows from forming again later. After a fix has been released, you can go back and remove the extra torches.
- clones
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MCPE-21094 Lighting Calculation Bug
- Resolved
- is duplicated by
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BDS-3485 Lighting Issue
- Resolved
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BDS-5072 Lighting issues
- Resolved
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BDS-6873 Light Issue: at certain times, light levels will falsely display.
- Resolved
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MCPE-49882 Torches provide light to only own block and darken rest of chunk
- Resolved
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MCPE-50902 Problem with torches and lamps
- Resolved
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MCPE-51662 Lighting gliches
- Resolved
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MCPE-54462 Torch light not working correctly
- Resolved
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MCPE-54827 Block light emission problem
- Resolved
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MCPE-55697 Lightstone... not light?
- Resolved
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MCPE-56297 Lighting bug
- Resolved
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MCPE-56795 Torch doesn't light beyond its chunk
- Resolved
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MCPE-56847 Minor Lighting Bug
- Resolved
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MCPE-57262 Shadow Bug
- Resolved
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MCPE-58763 Sea Lantern has no light from top
- Resolved
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MCPE-59135 Lighting & Dark Glitch
- Resolved
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MCPE-59238 Dark patches even with lights
- Resolved
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MCPE-59480 Lighting Bug
- Resolved
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MCPE-59560 Glowstone Dark
- Resolved
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MCPE-59824 Lighting glitch on slabs
- Resolved
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MCPE-60566 Top of light emitting blocks will occasionally fail to emit any light
- Resolved
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MCPE-60586 Issues regarding torches casting light...
- Resolved
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MCPE-60635 Cows not lit properly at night
- Resolved
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MCPE-61096 Light
- Resolved
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MCPE-61110 Light issues
- Resolved
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MCPE-61247 Dark areas even with lighting
- Resolved
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MCPE-61601 very unusual lighting
- Resolved
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MCPE-62897 Light bug
- Resolved
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MCPE-63239 Light across chunks not rendering properly
- Resolved
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MCPE-63438 Sea Lantern in a specific chunk occasionally doesn't emit light unless receiving a block tick
- Resolved
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MCPE-64948 Light Issue
- Resolved
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MCPE-65288 Torch light on opposite wall disappears when chunks unload and are reloaded
- Resolved
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MCPE-65828 Lighting/Shadow Issues
- Resolved
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MCPE-66484 Sea Lantern emits no light from top of block when placed
- Resolved
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MCPE-66758 Light glitches
- Resolved
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MCPE-67528 Lighting Bug, chunks remain unlighted when logged in
- Resolved
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MCPE-67876 Light glitching - black areas flashing on screen
- Resolved
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MCPE-68011 Grayed Out Light During Nighttime
- Resolved
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MCPE-68165 Lighting problem
- Resolved
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MCPE-68187 在某些情况下会出现萤石不发光,命令方块无效等问题。
- Resolved
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MCPE-68719 La luz de las antorchas no se propaga correctamente
- Resolved
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MCPE-69874 Light not spreading from one chunk to other chunk
- Resolved
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MCPE-70043 Lighting Issues
- Resolved
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MCPE-70436 light not spreading evenly throughout single chunk
- Resolved
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MCPE-72262 Bugs with light
- Resolved
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MCPE-72979 Light spooky and dark bug.
- Resolved
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MCPE-73377 Sugarcane Light issue
- Resolved
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MCPE-74765 Weird lighting bug
- Resolved
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MCPE-75684 Buggy Shadow/lighting
- Resolved
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MCPE-76173 Ombre di notte
- Resolved
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MCPE-76209 lighting still broken
- Resolved
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MCPE-79855 Lighting glitch with sea lanterns
- Resolved
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MCPE-81189 Torch lighting not working
- Resolved
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MCPE-82598 The torches stop light some areas after reloading the game, or even going to far away from the area
- Resolved
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MCPE-83252 Light level glitch
- Resolved
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MCPE-83453 Sometimes glowstone doesn't produce light. If i want it to light up i have to update the blocks around it.
- Resolved
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MCPE-84419 Lighting issues
- Resolved
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MCPE-84932 Lighting Issue in 1.16
- Resolved
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MCPE-85134 Lighting issue
- Resolved
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MCPE-85235 Lighting bug
- Resolved
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MCPE-86007 When you put torches and come back later it's just dark
- Resolved
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MCPE-90595 A mob spawned in my house when the entire house was lit up and I died and lost all my loot because of it
- Resolved
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MCPE-96326 Light level issues when unloading and reloading chunks
- Resolved
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MCPE-96800 Light glitches
- Resolved
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MCPE-105542 Darkness Levels are wierd
- Resolved
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MCPE-117749 The darkside of minecraft
- Resolved
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MCPE-119744 Old lighting bug
- Resolved
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MCPE-130610 Light issue
- Resolved
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MCPE-133231 Lighting issues
- Resolved
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MCPE-133782 Bugs
- Resolved
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MCPE-133982 Torches not providing light
- Resolved
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MCPE-138947 Torch lighting error
- Resolved
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MCPE-143221 Bug of lighting
- Resolved
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REALMS-2767 Lighting bug
- Resolved
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REALMS-2935 Light bug
- Resolved
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REALMS-3079 SEA LANTERNS are not emitting any light on top side.
- Resolved
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REALMS-3199 dark shadow bug
- Resolved
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REALMS-3674 Lava is not bright when exposed to water or sea
- Resolved
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REALMS-5073 lighting problems
- Resolved
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REALMS-6454 Mobs spawning regardless of light level.
- Resolved
- relates to
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MCPE-69037 Lighting glitches in the over-world after returning from the Nether and End
- Resolved
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MC-172980 Block light updates don't cross chunk borders properly when updated
- Resolved
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MC-197524 Border chunks do not enforce neighbors to be loaded, causing light updates to get stuck
- Resolved