Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-58026

"Testfor" command will not check (1.14.0.52)

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.14.0.51 Beta
    • None
    • Unconfirmed
    • Windows

      Rather a long one, but:

      A Command Block (such as powered via a redstone clock, or set to always active) will detect an output for test gamemode (so [m=]) only if the gamemode is activated in-game via another Command Block. If a player sets their gamemode via the command line (by pressing T) the block will not detect this – even if triggered directly by redtone after typing the commandline.

      I’m sure this never used to be the case, as I’ve used this in the past (I’m sure I have)

            Johnny Good Simon
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: