Details
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Type:
Bug
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Status: Resolved
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Resolution: Fixed
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Affects Version/s: 1.13.1, 1.13.0
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Fix Version/s: 1.14.20 Hotfix
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Labels:None
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Confirmation Status:Community Consensus
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Platform:Android
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ADO:279826
Description
Minecraft Bedrock release 1.13.0 and 1.13.1: Custom player's controller_animation cannot always run a designated /function command most of the times.
For an unknown reason as well, MCPE-56119 is also (may be) related with this problem.
An attached version of my prototype add-on will confirm this happens, specially on mobile. No incorrect or typos where found, its just that the game does not run them properly.
Maybe the following reasons:
- Insufficient memory. Unable to run multiple commands – proceeding with no commands?
- World Overload. A lot of commands is already running into your world or the game cannot handle both chunk loading and commands at the same time?
- Character Creator. With the new Character Creator introduced, you (developers) may have made some changes to the animation_controllers that result in such a problem, since anyway, Character Creator involves 3D models for players and animations. Plus, this problem didn't exist before it was introduced!
Attachments
Issue Links
- relates to
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MCPE-54259 title command in entity animations only displaying in lowercase.
- Resolved