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  1. Minecraft (Bedrock codebase)
  2. MCPE-55781

Villages behave differently on Windows and Android

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.16.200
    • 1.16.0.55 Beta, 1.16.0.53 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.14.0.4 Beta, 1.14.1 Hotfix, 1.13.0, 1.14.0, 1.14.30 Hotfix, 1.16.201 Hotfix
    • None
    • Confirmed
    • Multiple
    • 300739

      Steps to reproduce

      1. Load broken villages.mcworld in Windows 10.
      2. Break the nearest bed to the player.
      3. Load a fresh copy of broken villages.mcworld on an ARM device.
      4. Break the nearest bed to the player.

      Expected result

      In steps (2) and (4) the villager from the broken bed does the same thing.

      Actual result

      In step (2) the villager links to one of the beds in the farther away village. In step (4) the villager does not link to any bed.

      Code analysis provided in this comment.


      Hi,

      Since 1.13 villages behave weirdly.
      I made this world to demonstrate it.

      On windows, if you break one of the bed the villagers are in (right in front of you when you load the world), the villager will link on the village on the left.

      On Android the village will stay there and not link to any free bed.

       

      I believe this is a bug in the way the game finds the closest village.

        1. broken villages.mcworld
          45 kB
          Yann
        2. Villages2.png
          32 kB
          Yann

            Yodalf Yann
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              Created:
              Updated:
              Resolved:
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