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  1. Minecraft (Bedrock codebase)
  2. MCPE-54715

Changing perspectives on a mount causes the camera to always face the positive Z direction

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.16.200.52 Beta, 1.16.200
    • 1.16.200.51 Beta, 1.16.100.60 Beta, 1.16.100.58 Beta, 1.16.100.57 Beta, 1.16.100.56 Beta, 1.16.100.55 Beta, 1.16.100.54 Beta, 1.16.100.53 Beta, 1.16.100.52 Beta, 1.16.100.51 Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, 1.16.20.53 Beta, 1.16.20.52 Beta, 1.16.20.50 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.16.0.60 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta, 1.16.0.55 Beta, 1.16.0.53 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.15.0.53 Beta, 1.15.0.51 Beta, 1.14.20 Hotfix, 1.13.1, 1.14.1 Hotfix, 1.13.0, 1.14.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.10, 1.16.20, 1.16.40 Hotfix, 1.16.100.59 Beta, 1.16.100
    • None
    • Confirmed
    • Multiple
    • 279767, 345530

      Summary

      When switching from third person to first person perspective on a mount, the camera will always snap to the positive Z direction. Boats are the only mount not affected.

      Steps to Reproduce:

      1. Mount something such as a horse.
      2. Switch the perspective to third person and then back to first person.

      Observed Results:

      The camera always snaps to the positive Z direction when switching back to first person view.

      Expected Results:

      The camera remains in the same direction it was facing before switching perspectives.

        1. Mount camera issue.mp4
          5.02 MB
        2. Mount camera issue (2).mp4
          5.96 MB
        3. save.mp4
          6.33 MB
        4. save_0.mp4
          7.55 MB
        5. save_27.mp4
          6.56 MB

            OcelotOnesie [Mod] OcelotOnesie
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            90 Vote for this issue
            Watchers:
            24 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: