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  1. Minecraft (Bedrock codebase)
  2. MCPE-54715

Changing perspectives on a mount causes the camera to always face the positive Z direction

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.16.200.52 Beta, 1.16.200
    • 1.16.200.51 Beta, 1.16.100.60 Beta, 1.16.100.58 Beta, 1.16.100.57 Beta, 1.16.100.56 Beta, 1.16.100.55 Beta, 1.16.100.54 Beta, 1.16.100.53 Beta, 1.16.100.52 Beta, 1.16.100.51 Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, 1.16.20.53 Beta, 1.16.20.52 Beta, 1.16.20.50 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.16.0.60 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta, 1.16.0.55 Beta, 1.16.0.53 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.15.0.53 Beta, 1.15.0.51 Beta, 1.14.20 Hotfix, 1.13.1, 1.14.1 Hotfix, 1.13.0, 1.14.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.10, 1.16.20, 1.16.40 Hotfix, 1.16.100.59 Beta, 1.16.100
    • None
    • Confirmed
    • Multiple
    • 279767, 345530

      Summary

      When switching from third person to first person perspective on a mount, the camera will always snap to the positive Z direction. Boats are the only mount not affected.

      Steps to Reproduce:

      1. Mount something such as a horse.
      2. Switch the perspective to third person and then back to first person.

      Observed Results:

      The camera always snaps to the positive Z direction when switching back to first person view.

      Expected Results:

      The camera remains in the same direction it was facing before switching perspectives.

        1. Mount camera issue.mp4
          5.02 MB
        2. Mount camera issue (2).mp4
          5.96 MB
        3. save_0.mp4
          7.55 MB
        4. save_27.mp4
          6.56 MB
        5. save.mp4
          6.33 MB

            OcelotOnesie [Mod] OcelotOnesie
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            90 Vote for this issue
            Watchers:
            24 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: