Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-52911

[Fixed in 1.14] Incorrect water texture in certain situations

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.14.0.3 Beta, 1.14.0
    • 1.14.0.2 Beta, 1.13.0.17 Beta
    • None
    • Confirmed
    • Windows
    • 262134

      Steps to Reproduce:

      1. Place water inside of a 1x1 glass cage (specifically glass)
      2. Waterlog anything inside of that space (stairs and slabs are harder to notice)

      Observed Results:
      The water uses the texture of the waterlogged block.

      Expected Results:
      The water displays the same texture as always.

      Screenshots/Videos attached: Yes

      Notes: It is also direction based, it seems to happen only when the glass is placed on the water's west side. See attached screenshot.

        1. image-2019-09-28-22-21-26-001.png
          1.88 MB
          [Mod] LateLag
        2. Minecraft 9_29_2019 12_23_04 AM.png
          1.36 MB
          [MCPE Mod] Auldrick

            LateLag [Mod] LateLag
            Votes:
            3 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: