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  1. Minecraft (Bedrock codebase)
  2. MCPE-52911

[Fixed in 1.14] Incorrect water texture in certain situations

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 1.14.0.2 Beta, 1.13.0.17 Beta
    • Fix Version/s: 1.14.0.3 Beta, 1.14.0
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Platform:
      Windows 10 - PC
    • ADO:
      262134

      Description

      Steps to Reproduce:

      1. Place water inside of a 1x1 glass cage (specifically glass)
      2. Waterlog anything inside of that space (stairs and slabs are harder to notice)

      Observed Results:
      The water uses the texture of the waterlogged block.

      Expected Results:
      The water displays the same texture as always.

      Screenshots/Videos attached: Yes

      Notes: It is also direction based, it seems to happen only when the glass is placed on the water's west side. See attached screenshot.

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              Reporter:
              LateLag [Mod] LateLag
              Votes:
              3 Vote for this issue
              Watchers:
              2 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:
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