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  1. Minecraft (Bedrock codebase)
  2. MCPE-52685

Trapdoors Textures are improperly displayed in many situations

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    • Unconfirmed
    • iOS

      What's Happening:

      • Depending on the orientation of the trapdoor, it's texture is scaled up by a little bit and is chopped off. (see screenshots for clarification)
      • The angle at which the camera is pointed at affects how the texture is 'anchored' on the block.

      What I expected:

      • I expected the trapdoor texture to be scaled according to the blocks width.
      • I expected the trapdoor texture to stay in place while moving the camera.

      Screenshots Attached:
      Yes.

            MrJam003 MrJam003
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              Created:
              Updated:
              Resolved: