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  1. Minecraft (Bedrock codebase)
  2. MCPE-51049

Sounds are not properly balanced

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.16.0.68 Beta, 1.16.0
    • 1.16.30.57 RTX Beta, 1.16.200.53 Beta, 1.16.200.52 Beta, 1.16.100.57 Beta, 1.16.100.56 Beta, 1.16.100.54 Beta, 1.15.0.11 RTX Beta, 1.16.100.52 Beta, 1.16.100.51 Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, 1.15.0.9 RTX Beta, 1.16.20.53 Beta, 1.16.20.52 Beta, 1.16.20.50 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.61 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.55 Beta, 1.16.0.53 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.15.0.55 Beta, 1.15.0.54 Beta, 1.15.0.53 Beta, 1.15.0.51 Beta, 1.14.20 Hotfix, 1.13.0.6 Beta, 1.12.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.10, 1.16.20, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.61 (PS4), 1.16.100.59 Beta
    • Confirmed
    • Windows
    • 372599

      Most sounds in Bedrock edition are very unbalanced compared to some other sounds. For instance, the sounds while walking are much louder compared to other sounds such as breaking a block, In Java edition, this issue of poor sound balance does not exist, as the walking sounds are very subtle while the block breaking sounds are most prominent.

            Sachari B
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              Created:
              Updated:
              Resolved:
              CHK: