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  1. Minecraft (Bedrock codebase)
  2. MCPE-49984

Riptide throwing animation is incorrect in third person view

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Awaiting Response
    • Affects Version/s: 1.16.220, 1.16.30.57 RTX Beta, 1.16.200.51 Beta, 1.16.0.55 Beta, 1.16.0.53 Beta, 1.16.0.51 Beta, 1.15.0.54 Beta, 1.14.30.51 Beta, 1.14.25.1 Beta, 1.14.20 Hotfix, 1.14.1 Hotfix, 1.14.0.3 Beta, 1.14.0.2 Beta, 1.13.0.17 Beta, 1.13.0.16 Beta, 1.13.0.15 Beta, 1.13.0.13 Beta, 1.13.0.9 Beta, 1.13.0.4 Beta, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.61 (PS4), 1.16.100
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Platform:
      Multiple
    • ADO:
      318448

      Description

      Tridents enchanted with Riptide have a unique throwing animation. A few updates back, it got removed. They added it back in 1.13.0.4, but the animation is incorrect. It looks like you're throwing a normal trident (first person view not affected).

      Steps to Reproduce:

      1. Enchant a Trident with Riptide (I, II or III);
      2. Switch to Third Person View;
      3. Throw it.

      Observed Results:
      A incorrect animation is displayed. You lift your arm and throw it, which doesn't match the first person animation.

      Expected Results:
      Your hand goes back just a bit, matching the first person view animation.

      Screenshots/Videos attached: No

      Notes: It used to have the correct animation when it got added. Please notice that it's actually different than Java. Riptide tridents don't have an unique animation there.

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              Reporter:
              LateLag [Mod] LateLag
              Votes:
              22 Vote for this issue
              Watchers:
              4 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:
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