• Icon: Bug Bug
    • Resolution: Fixed
    • 1.18.10.20 Beta, 1.18.10
    • 1.17.30.22 Beta, 1.17.11 Hotfix, 1.16.220, 1.16.210.53 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta, 1.12.0, 1.14.60 Hotfix
    • Confirmed
    • Multiple
    • 345340

      Summary:
      Disabling the tntExplodes gamerule does not prevent TNT from exploding.

      How to reproduce
      1. /gamerule tntExplodes false
      2. /summon tnt
      It explodes, killing you and destroying blocks


      Original Description:
      Turning off the TNT Explodes gamerule will remove any ignited TNT lit by a player as soon as it was created. But if you use a command to summon TNT ( /summon tnt ) it will be created and after the fuse runs out, will explode regardless of the gamerule. This creates a loophole that could be used for obvious malicious purposes.

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            CorporalPanda16 Ian Ault
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            Watchers:
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              Created:
              Updated:
              Resolved:
              CHK: