Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-49044

TNT Explodes gamerule doesn't stop /summon

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s: 1.16.210.53 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta, 1.12.0, 1.14.60 Hotfix
    • Fix Version/s: None
    • Labels:
    • Confirmation Status:
      Confirmed
    • Platform:
      Windows 10 - PC
    • ADO:
      345340

      Description

      Summary:
      Disabling the tntExplodes gamerule does not prevent TNT from exploding.

      How to reproduce
      1. /gamerule tntExplodes false
      2. /summon tnt
      It explodes, killing you and destroying blocks


      Original Description:
      Turning off the TNT Explodes gamerule will remove any ignited TNT lit by a player as soon as it was created. But if you use a command to summon TNT ( /summon tnt ) it will be created and after the fuse runs out, will explode regardless of the gamerule. This creates a loophole that could be used for obvious malicious purposes.

        Attachments

        1. 20190717_003157.jpg
          20190717_003157.jpg
          2.45 MB
        2. 20190717_003302.jpg
          20190717_003302.jpg
          1.88 MB
        3. 20190717_003315.jpg
          20190717_003315.jpg
          1.94 MB
        4. 20190717_003328.jpg
          20190717_003328.jpg
          2.03 MB

          Issue Links

            Activity

              People

              Reporter:
              CorporalPanda16 Ian Ault
              Votes:
              1 Vote for this issue
              Watchers:
              3 Start watching this issue

                Dates

                Created:
                Updated:
                CHK: