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  1. Minecraft (Bedrock codebase)
  2. MCPE-48870

First person view doesn't display custom geometry skins properly

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.16.30.57 RTX Beta, 1.16.200.51 Beta, 1.15.0.11 RTX Beta, 1.16.100.53 Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, 1.15.0.9 RTX Beta, 1.16.20.52 Beta, 1.16.0.55 Beta, 1.14.25.1 Beta, 1.14.0.51 Beta, 1.14.0.50 Beta, 1.13.3, 1.13.2, 1.13.1, 1.14.1 Hotfix, 1.13.0.15 Beta, 1.13.0.13 Beta, 1.13.0.9 Beta, 1.13.0.6 Beta, 1.13.0.2 Beta, 1.14.30 Hotfix, 1.16.1, 1.16.10, 1.16.21, 1.16.20, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.61 (PS4), 1.20.0.23 Preview, 1.19.81 Hotfix
    • None
    • Confirmed
    • Windows
    • 307060, 324278

      Characters from the character creator and specific classic skins can sometimes have shorter or longer arms. However, the first person arm doesn't accomodate these differences.

      Steps to Reproduce:

      1. Observe the arm in the first person view;
      2. Change the height of the character and compare.

      Observed Results:
      Longer arms will extend further than they should, and shorter arms will barely be visible.

      Expected Results:
      The arm is repositioned accordingly avoid hindering gameplay.

      Screenshots/Videos attached: Yes

      Notes: The issue is now much less visible with changes that were made over time, but it's definitely still there.

            LateLag [Mod] LateLag
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              Created:
              Updated:
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