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Bug
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Resolution: Fixed
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1.13.0.6 Beta, 1.13.0.4 Beta, 1.13.0.2 Beta, 1.12.0, 1.14.60 Hotfix, 1.17.32, 1.18.0, 1.18.2 Hotfix
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Creative
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Confirmed
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Multiple
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634201
The process to reproduce this is the same as MCPE-23416, MCPE-97295, and MCPE-141499. To get a missing chest specifically use these steps:
- Set render distance to 8 and turn on the auto-save icon.
- Create a world using the "Stronghold Below" seed with simulation distance 4 or 6.
- /tp 1126 70 -15
- Move to 32 < Z < 47, then quickly back to Z < 0, and wait.
- Once the auto-save icon appears, /tp 1126 27 201.
Expected result
Chests at Z = 202 and Z = 209.
Observed result
One or both chests are missing.
Missing chest.mp4
This is hard to reproduce because it will happen at random times.
Steps to reproduce
- 1 enter a stronghold
- 2 search for corridor chests ( if none of them is missing, then try the same seed a few time.)
Observed result:
Sometimes a corridor chest is missing, resulting in an empty chest holder and missing loot.
Expected result
All chest should generate
Seed:
-27149278 (Stronghold Below)
Coords:
1126 27 201
- is duplicated by
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MCPE-150034 Chests does not generate very frequently or at all in the Chest Corridors in newly loaded chunks.
- Resolved
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MCPE-150692 Broken Strongholds
- Resolved
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MCPE-151108 Structures don't spawn with chests
- Resolved
- relates to
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MCPE-11908 Some Trees' Leaves/Logs get cut off at chunk borders prior to world generation
- Reopened
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MCPE-23416 No chests in desert or jungle temple
- Resolved
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MCPE-97295 Nether Fortresses Not Generating Blaze Spawners
- Resolved
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MCPE-141499 Too many pillagers and golems can spawn at outpost.
- Resolved