Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-48310

Natural mob spawn rates plummet in mid to late game after exploration

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.11.4
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed
    • Platform:
      Windows 10 - PC

      Description

      I have a realm that I regularly play on with friends, and recently mob spawn rates in the overworld and the end have plummeted to almost nothing. Notably, the change was seen after doing a whole lot of exploring using elytra in the end and the overworld. It seems that mobs in unloaded chunks are being included in the mobcap. Mob spawners still spawn normally, and drowned spawn rates don't seem to have changed. 

        Attachments

          Activity

            People

            • Reporter:
              iketheguy Ike Taylor
            • Votes:
              0 Vote for this issue
              Watchers:
              0 Start watching this issue

              Dates

              • Created:
                Updated: