Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-48214

Detector rails being activated by a minecart on a parallel track after a turn

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.11.4
    • None
    • Unconfirmed
    • Xbox

      Detector rails are being powered by a minecart passing by it on a nearby, but unconnected, track. Specifically, it seems to only happen when the minecart has just turned onto a powered rail that is directly next to (but not connected to) the detector rail. I tested it a lot, and I found that whether or not the bug happens seems to depend on several variables:

      • If the turn and the powered rail are in different chunks, the bug doesn't happen (see video 1)
      • If the powered rail and the detector rail are in different chunks, the bug doesn't happen
      • The y coordinate and the direction the minecart is traveling in don't seem to have any effects
      • The powered rail can be replaced with an activator rail or another detector rail without changing the result
      • The minecart's type and/or speed affects the result somehow
      • The path the minecart follows before reaching the turn affects the result somehow
      • Even tiny changes in the minecart's position before it starts moving can change the result (see video 2)
      • No setup that I tried caused the bug to only sometimes happen

      Most of the testing that I did used the hopper minecart, in case other minecarts don't behave similarly for some of these. 

            Kirby235711 Anonymous
            Votes:
            0 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Resolved: