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Bug
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Resolution: Fixed
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1.16.0.59 Beta, 1.16.0.55 Beta, 1.11.4, 1.14.30 Hotfix, 1.14.60 Hotfix
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Confirmed
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Windows
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338087
Title updated by GoldenHelmet
Steps to reproduce given in this comment. A simpler version has been been provided in this comment.
Additional findings given in this comment and following.
Original title
Redstone Torches Can Break, When Reloading The Area
Original description
Occasionally when you reload an area of the world, redstone torches can break in a weird way. This typically happens when they are powering redstone dust, and the torch its self can be turned off bu the redstone circuit.
Its a hard one to explain, but it happens pretty frequently on realms, and it breaks LOADS of redstone contraptions!
Below you can find an image of a auto-sorters clock being broken from this bug, and a full demo in a video i made!
https://youtu.be/yU2IXXU6UzA?t=479
- is duplicated by
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MCPE-17476 Pressure plates not working properly
- Resolved
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MCPE-64059 Redstone torches are acting very strange with different signal strengths
- Resolved
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MCPE-67812 Transmission de signal "redstone" à travers un bloc
- Resolved
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MCPE-67866 "Redstone" signal transmission through a block
- Resolved
- relates to
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MCPE-11477 Levers, Signs, Item Frames, Ladders, Paintings, Torches, and Redstone torches drop if connected to a block in a different chunk
- Resolved
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MCPE-17304 Pistons, droppers, dispensers, observers, & redstone lamps become stuck in an on or off-state & act like solid/opaque blocks until world-reload
- Resolved
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MCPE-27855 Redstone Not Properly Updated Across Chunks
- Resolved