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  1. Minecraft (Bedrock codebase)
  2. MCPE-47831

Villagers not creating new villages

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.13.0.1 Beta
    • None
    • Community Consensus
    • Windows
    • 226820

      Unless separated by a distance of 6 chunks (or simulation distance), and contrarily to the behavior displayed in versions 1.11 stable and 1.12 beta, villagers in v1.13.0.1 beta do not create new villages upon finding beds if they are anywhere near an existing village, even if the number of POIs required to trigger new village creation in v1.11 and 1.12 is exceeded.

      On the contrary, villagers will seemingly claim very large numbers of POIs for the same village, and egg-spawned villagers will even get attached to an existing village without any POIs available at all (see screenshots).

      As a consequence, iron golem farms relying on creating separate villages close to one another (currently the only known way to farm iron efficiently on Bedrock Edition) are severely impacted.

      Many users, including myself, are hoping to see ways to streamline iron ingot production in order to meet the drastic requirements some of the most common items (such as hoppers) impose.

      Thank you in advance for looking into this issue.

        1. iron farm v1.5.1 Final Release.mcworld
          2.00 MB
        2. gen4.mcworld
          279 kB
        3. _not even a bed.jpg
          _not even a bed.jpg
          223 kB
        4. _goodbye stacking.jpg
          _goodbye stacking.jpg
          203 kB

            Oare Syo Ronpo
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              Created:
              Updated:
              Resolved:
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