Details
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Bug
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Resolution: Unresolved
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1.19.60.26 Preview, 1.17.11 Hotfix, 1.16.220, 1.16.220.51 Beta, 1.16.0.64 Beta, 1.12.0.3 Beta, 1.11.1, 1.11.2, 1.14.60 Hotfix, 1.16.40 Hotfix, 1.16.210, 1.17.41 Hotfix, 1.18.12 Hotfix, 1.19.20, 1.19.51, 1.19.70
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None
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Confirmed
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Windows
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387354, 388493
Description
When I was messing around with giving mobs effects, I caught some issues. When I gave Iron Golems the strength effect, they still did the same damage as normal. When I gave a horse the jump boost effect, they could still jump as high as usual. Please fix this!
Attachments
Issue Links
- is duplicated by
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BDS-15965 Strength effect not working for mobs
- Resolved
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MCPE-104488 Tamed Wolf damage unaffected by Strength
- Resolved
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MCPE-121499 Strength effect does not effect wolf damage.
- Resolved
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MCPE-123246 Slimes being immune to damage value changes
- Resolved
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MCPE-153364 Certain effects don’t effect the horse
- Resolved
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MCPE-160623 Strength Effect does not apply to Iron Golem
- Resolved
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MCPE-166121 High levels of the strength effect do not affect Iron Golems.
- Resolved
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MCPE-168711 Slimes and magma cubes do not accept some effect commands
- Resolved
- relates to
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MC-121788 Jump boost, slow falling and levitation don't apply to ridden horses, pigs or striders until after a relog
- Open
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MCPE-54294 Jump boost has no effect on magma cubes
- Open
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MCPE-126604 Jump boost and slow falling have no effect on entities that are tamed, saddled, and ridden.
- Resolved
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MCPE-137436 Strength and weakness effects does not change ram damage from goats
- Resolved