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Bug
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Resolution: Unresolved
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None
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1.13.0.1 Beta, 1.12.0.14 Beta, 1.19.30.22 Preview, 1.19.0.25 Preview, 1.18.10.26 Beta, 1.18.0.22 Beta, 1.17.40.20 Beta, 1.17.30.24 Beta, 1.17.11 Hotfix, 1.17.0.54 Beta, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.56 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.200.53 Beta, 1.16.100.57 Beta, 1.16.100.56 Beta, 1.16.100.54 Beta, 1.16.100.52 Beta, 1.16.100.50 Beta, 1.16.20.53 Beta, 1.16.20.52 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.16.0.60 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta, 1.16.0.55 Beta, 1.16.0.53 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.15.0.55 Beta, 1.15.0.54 Beta, 1.15.0.53 Beta, 1.15.0.51 Beta, 1.14.30.51 Beta, 1.14.25.1 Beta, 1.14.20 Hotfix, 1.14.2.51 Beta, 1.14.2.50 Beta, 1.14.0.51 Beta, 1.14.0.50 Beta, 1.14.0.6 Beta, 1.14.0.4 Beta, 1.13.1, 1.14.1.3 Beta, 1.14.1 Hotfix, 1.14.0.3 Beta, 1.14.0.2 Beta, 1.14.0.1 Beta, 1.13.0.18 Beta, 1.13.0.17 Beta, 1.13.0.16 Beta, 1.13.0.15 Beta, 1.13.0.13 Beta, 1.13.0.9 Beta, 1.13.0.6 Beta, 1.13.0.5 Beta, 1.12.0.13 Beta, 1.12.0.11 Beta, 1.12.0.10 Beta, 1.12.0.2 Beta, 1.11.0, 1.12.0.3 Beta, 1.12.0.4 Beta, 1.12.0.6 Beta, 1.11.1, 1.11.3, 1.11.4, 1.13.0.4 Beta, 1.13.0.2 Beta, 1.12.1, 1.12.0, 1.13.0, 1.14.1.2 Beta, 1.14.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.10, 1.16.20, 1.16.40 Hotfix, 1.16.100.59 Beta, 1.16.100, 1.16.200, 1.18.0, 1.19.20, 1.20.12 Hotfix, 1.20.80, 1.21.44 Hotfix
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Confirmed
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Multiple
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272382
The bugĀ
The effect for entities swimming in lava ignores the height that the lava actually is. This means that if lava exists in the block space in any form, any entity that enters that block space will take fire damage (via end portal frames, jumping, etc.).
Any entity that enters that same space at the same height of a stonecutter will be capable of swimming upwards and take lava damage (via slabs, stairs, lanterns, stonecutter, jumping, etc.).
- is duplicated by
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MCPE-69275 Colliding With Lava In Air Gets The Player On Fire.
- Resolved
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MCPE-173553 flowing lava is 1 block high
- Resolved
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MCPE-181029 Still burn when on the side of soul sand with low flowing lava
- Resolved
- relates to
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MCPE-183531 Entities standing on the edge of mud or soul sand that is next to lava are set on fire and take damage
- Open
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MCPE-46074 Ignored water hitbox level
- Open
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MC-173192 Fluid collision is too high
- Resolved