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  1. Minecraft (Bedrock codebase)
  2. MCPE-45469

Blazes spawned by spawners: path-finding broken?

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.14.1 Hotfix, 1.11.0
    • Fix Version/s: 1.15.0.51 Beta
    • Labels:
      None
    • Confirmation Status:
      Community Consensus
    • Platform:
      Nintendo Switch
    • ADO:
      116380

      Description

      Blazes spawned from blaze spawners seem to have no path-finding AI.  Pre 1.11, once a blaze descended to a block, it would spin a bit, then start moving around, usually path-finding on a diagonal.  Now, they just descend to the block, and sit there, only moving when their hitbox collides with another entity (usually another blaze that spawned and descended on top of it).

       

      I haven't been able to evaluate blazes naturally spawned in nether fortress boundaries (explicitly not those spawned by a spawner).

       

      I've searched around the different bugs for different platforms and don't see anything describing this exact issue.  Additionally, the 1.11.0 release notes do not mention this type of change for blazes.  I did notice a 1.11.1 "fix" about spawners not obeying light level rules, which may be related to this, but may not be.

       

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              • Reporter:
                Dunkle908 Doug Dunkle
              • Votes:
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                4 Start watching this issue

                Dates

                • Created:
                  Updated:
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