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  1. Minecraft (Bedrock codebase)
  2. MCPE-45070

Camera briefly pauses at the surface when sinking in any liquid

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.13.0.1 Beta, 1.12.0.14 Beta, 1.19.30.22 Preview, 1.17.30.24 Beta, 1.17.11 Hotfix, 1.17.0.56 Beta, 1.15.0.11 RTX Beta, 1.16.100.53 Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, 1.16.0.55 Beta, 1.14.2.50 Beta, 1.14.0.51 Beta, 1.14.0.50 Beta, 1.14.1 Hotfix, 1.13.0.6 Beta, 1.12.0.13 Beta, 1.12.0.2 Beta, 1.10.0, 1.11.0, 1.12.0.4 Beta, 1.12.0.6 Beta, 1.11.4, 1.12.0, 1.14.0.52 Beta, 1.14.0, 1.14.30 Hotfix, 1.16.1, 1.16.10, 1.16.21, 1.16.20, 1.16.221 Hotfix, 1.19.20, 1.20.15 Hotfix, 1.20.40.21 Preview, 1.20.30
    • None
    • Confirmed
    • Windows
    • 389151

      Steps to reproduce:

      1. Find or create a pool of water that's at least 2 blocks deep;
      2. Walk into it and watch the camera while you're sinking.

      Expected results:
      The camera descends with you properly.

      Observed results:
      The camera pauses at the water surface for a bit and then continues descending after you're already fully submerged.

      Notes: This occurs with lava as well, but the fire overlay makes it difficult to reproduce. As of 1.20.40.21 Preview, this issue also causes a mismatch between the player's vision and the newly introduced sound you hear when getting submerged.

            LateLag [Mod] LateLag
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              Created:
              Updated:
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