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  1. Minecraft (Bedrock codebase)
  2. MCPE-44342

Bug with /kill @e[r=10,type=!villager] still kills villagers after the villager change

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    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • 1.11.0.9 Beta
    • None
    • Unconfirmed
    • Android

      Update 1.11.0.9 Beta, April 3, 2019 release...

       

      I have 9 Always Active, Repeating command blocks with almost the same commands, which I have some problems with...

      kill @e[r=7,type=!player,type=!xp_orb,type=!villager,type=!item]
      

      It was in my Advanced Skyblock Map with Trading and Conversion Structures.

       

      Unfortunately, the insta-kill command indicated above kills all villagers since the villagers themselves got updated. I have tried to run the same command with the same command block, but have been set as Impulse and Need Redstone. I have spawned the villager on the main module of the villager summoning structure, and it didn't die. When I powered up the command block in Impulse Mode via a button, the villager died. The previous output window displayed this text...

      Killed Villager.

      I think it was a bug that got produced because of the villager's data update. xp_orb, player, and item in the command above still didn't get killed by the kill command indicated above.

            SolarPH Marc John
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              Created:
              Updated:
              Resolved: