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Bug
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Resolution: Fixed
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1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.16.230.54 Beta, 1.16.220, 1.16.220.50 Beta, 1.16.20.50 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.61 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.14.30.51 Beta, 1.14.20 Hotfix, 1.14.1.3 Beta, 1.14.1 Hotfix, 1.13.0.18 Beta, 1.13.0.9 Beta, 1.11.0.10 Beta, 1.11.0.7 Beta, 1.11.0.8 Beta, 1.11.0.9 Beta, 1.11.4, 1.13.0.4 Beta, 1.13.0.2 Beta, 1.12.1, 1.12.0, 1.14.1.2 Beta, 1.14.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.21, 1.16.20, 1.16.40 Hotfix, 1.16.100, 1.16.201 Hotfix, 1.16.210, 1.17.2 Hotfix, 1.17.40
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Survival
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Confirmed
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Windows
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448945
I noticed this bug when I was play-testing.
What I expected to happen was:
The Player would hear a 'Biiinnngggg' or chime sound before receiving the Trident.
What actually happened was:
The 'Biiinnngggg' or chime sound would instead play where the Trident has collided therefore The Player can BARELY hear the sound or, not at all.
Steps to Reproduce:
1. Equip yourself with a Trident
1.5. If not enchanted already, enchant it with Loyalty of any level.
2. Throw the Trident in an extremely far distance.
3. Listen for the 'Biiinnngggg' or chime sound effect before receiving the Trident. (Make sure you have sounds enabled/turned up before doing this)
Files:
https://drive.google.com/file/d/1JNju2INtPYfCyKcnrid685etG_I0ZRFa/view?usp=sharing
- relates to
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MCPE-168744 Most sounds are too loud up close and/or too quiet a short distance away
- Open