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  1. Minecraft (Bedrock codebase)
  2. MCPE-43831

Trident w/ Loyalty Doesn't Make The Returning Sound To The Player But The Trident.

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.20.20.20 Preview, 1.20.30
    • 1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.16.230.54 Beta, 1.16.220, 1.16.220.50 Beta, 1.16.20.50 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.61 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.14.30.51 Beta, 1.14.20 Hotfix, 1.14.1.3 Beta, 1.14.1 Hotfix, 1.13.0.18 Beta, 1.13.0.9 Beta, 1.11.0.10 Beta, 1.11.0.7 Beta, 1.11.0.8 Beta, 1.11.0.9 Beta, 1.11.4, 1.13.0.4 Beta, 1.13.0.2 Beta, 1.12.1, 1.12.0, 1.14.1.2 Beta, 1.14.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.21, 1.16.20, 1.16.40 Hotfix, 1.16.100, 1.16.201 Hotfix, 1.16.210, 1.17.2 Hotfix, 1.17.40
    • Survival
    • Confirmed
    • Windows
    • 448945

      I noticed this bug when I was play-testing.

      What I expected to happen was:
      The Player would hear a 'Biiinnngggg' or chime sound before receiving the Trident.

      What actually happened was:
      The 'Biiinnngggg' or chime sound would instead play where the Trident has collided therefore The Player can BARELY hear the sound or, not at all.

      Steps to Reproduce:
      1. Equip yourself with a Trident
      1.5. If not enchanted already, enchant it with Loyalty of any level.
      2. Throw the Trident in an extremely far distance.
      3. Listen for the 'Biiinnngggg' or chime sound effect before receiving the Trident. (Make sure you have sounds enabled/turned up before doing this)

      Files:
      https://drive.google.com/file/d/1JNju2INtPYfCyKcnrid685etG_I0ZRFa/view?usp=sharing

            Emeraled345 Euwill Eusebio
            Votes:
            24 Vote for this issue
            Watchers:
            10 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: