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  1. Minecraft (Bedrock codebase)
  2. MCPE-43160

World consistently crashes when approaching a specific area

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.9.0
    • None
    • Unconfirmed
    • Xbox

      As the title says, my minecraft survival world crashes every time I try to approach a specific area. This issue began occurring somewhat recently, within the time since the Pillager update began rolling out. The problem area is quite large, and there is virtually no framerate drop before I hit the seemingly invisible wall that crashes my game. There are no mobs or entities nearby that I know of, and the game crashes whether I'm high above ground, at ground level, or below it, both in daytime and at night. There is only one, relatively simple redstone machine within the problem area; a box attached to a hopper, a dispenser, and a wooden button. This area is on the edge of a somewhat large city I've built that encompasses the two or three villages in which I first spawned. I don't believe the issue is affecting the entire chunk. The area causes my game to crash even if I'm not the player who enters it. This world is at least a year or two old, and the file size is quite large, clocking in around 300mb. Since this issue began occurring, I've noticed that the file size will sometimes randomly fluctuate by up to 20mb. I'm not sure if that is related, or if any of this info helps, but if any other details are necessary I would be happy to provide them!

            OniRonin86 Colin Ehlert
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