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Bug
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Resolution: Unresolved
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None
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1.17.40.20 Beta, 1.17.30.22 Beta, 1.17.11 Hotfix, 1.16.230.52 Beta, 1.16.220, 1.16.220.50 Beta, 1.16.210.58 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.0.53 Beta, 1.14.20 Hotfix, 1.13.1, 1.14.1 Hotfix, 1.12.0.13 Beta, 1.11.0.1 Beta, 1.11.0.5 Beta, 1.11.0.7 Beta, 1.11.4, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.20, 1.16.40 Hotfix, 1.16.100, 1.16.200, 1.16.201 Hotfix, 1.16.210, 1.17.32, 1.17.33, 1.17.34, 1.19.2 Hotfix, 1.19.22 Hotfix
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None
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Confirmed
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Multiple
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224339
The Bug
A campfire will stop producing smoke once the player is more than 64 blocks away from it. Adding a ticking area around the campfire changes nothing. The smoke produced prior to reaching that distance is still visible at any distance however
Steps to reproduce
- Place a campfire (preferably with a hay bale under it)
- Move 64 blocks away from it in any axis (including the Y-axis)
- is duplicated by
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MCPE-47504 Can't see campfire smoke from far.
- Resolved
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MCPE-123322 Campfires stop releasing smoke particles
- Resolved
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MCPE-123778 campfire bug
- Resolved
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MCPE-141652 Campfire particle render distance is very short
- Resolved
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MCPE-144117 Campfires are see-through near trapdoors and it's smoke disappears after a few ~40 blocks away
- Resolved
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MCPE-158192 Campfire Smoke Render distance is too short
- Resolved
- relates to
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MCPE-17595 Beacon beam disappears after going past 64 blocks.
- Open