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Bug
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Resolution: Works As Intended
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None
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1.8.1
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None
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Unconfirmed
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Xbox
When I put a button on a block and put a piston behind the block and activate it with a redstone signal the block is pushed normally, but the button does not follow the movement, becoming an item.
What I expected to happen was ...:
When I put a block on the floor and a button on it with a piston to push the block with the button.
What really happened was ...:
Instead the piston pushed the block and the button became item.
Steps to reproduce:
1. Enter the Creative Mode, take a block (ex: Stone block), a Button (any type of button or even a Lever), a Piston, Redstone and something to activate the Piston (Button or Lever).
2. Place the Block on the ground and the Button on the Block, then place the Piston behind the Block and activate the Piston by pushing the Block.
3. The Button has become an item and is no longer in the Block, such as before the Block is pushed by the Piston.
Note: The Button and Lever are examples, other items such as Flower Pot, Tripwire Hook, Torch, Redstone Torch (and all items that require a block to support) also become items when following the above steps.