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  1. Minecraft (Bedrock codebase)
  2. MCPE-41126

Glass on the surface of water doesn't render water texture underneath when seen from third person view

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.11.0.10 Beta, 1.9.0.5 Beta, 1.11.0.9 Beta, 1.10.1 (Windows 10 only), 1.10.0, 1.11.4, 1.13.0.2 Beta, 1.12.0
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Platform:
      Windows 10 - PC
    • ADO:
      172803

      Description

      Steps to reproduce:

      1. Find a lake, ocean or build a pool;
      2. Place a glass block on the surface, in a way that the top of it is still dry;
      3. Enter the water;
      4. Enable third person view in a way that you're underwater but the camera isn't;
      5. Look at the glass block.

      Expected result:

      The glass renders the water texture underneath it, just like it'd happen normally.

      What actually happens:

      The water texture is invisible, just like when the glass is seen from the first person perspective.

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            People

            • Reporter:
              LateLag [MCPE Helper] Kevin Okada
            • Votes:
              1 Vote for this issue
              Watchers:
              1 Start watching this issue

              Dates

              • Created:
                Updated:
                CHK: