Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-41096

Realm - Horse/Texture Pack Auto-Replace Bug.

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.8.1
    • None
    • Unconfirmed
    • Windows

      When adding a world save to a Realm that has more than one resource and or behavior pack it will automatically change a Horse back to its default Model. For Example: I have the Pets world bought from the marketplace that makes a Horse a German Shepard but I have also added a custom resource and behavior pack to this world save to convert spiders and cave spiders into go-karts this works fine when loaded in regular Minecraft but once its added to a Realm it works with the exception of changing the German Shepard back into a Horse. I have also noticed that if you are using multiple resource or behavior packs on a realm it will also change your texture packs back to default too.

        1. German Shepard (Minecraft).png
          930 kB
          Barry Catlett
        2. German Shepard (MinecraftRealm).png
          941 kB
          Barry Catlett

            FarthestSun Barry Catlett
            Votes:
            1 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: