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  1. Minecraft (Bedrock codebase)
  2. MCPE-41096

Realm - Horse/Texture Pack Auto-Replace Bug.

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.8.1
    • None
    • Unconfirmed
    • Windows

      When adding a world save to a Realm that has more than one resource and or behavior pack it will automatically change a Horse back to its default Model. For Example: I have the Pets world bought from the marketplace that makes a Horse a German Shepard but I have also added a custom resource and behavior pack to this world save to convert spiders and cave spiders into go-karts this works fine when loaded in regular Minecraft but once its added to a Realm it works with the exception of changing the German Shepard back into a Horse. I have also noticed that if you are using multiple resource or behavior packs on a realm it will also change your texture packs back to default too.

            FarthestSun Barry Catlett
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              Updated:
              Resolved: