-
Bug
-
Resolution: Fixed
-
1.9.0.3 Beta, 1.9.0
-
None
-
Confirmed
-
Windows
-
175480
I went to get the ender dragon heads that I forgot to get, and I threw an ender pearl into the gateway. My coordinates started flicking and then I got stuck in nothingness. I threw the rest of my ender pearls and ate my golden apples. I also tried placing water but I couldn't seem to place it anywhere. None of these did anything and I am currently just stuck there. I copied the world to check it out in creative, and I couldn't break any blocks or do anything. I just teleported myself back to 0 90 0 and I saw that a huge chunk of the main island was not loaded in. I rejoined the game and it came back. When I tried teleporting through again, the same thing happened.
When you throw an ender pearl into an end gateway that was generated in a release prior to 1.9, you get stuck in a loop teleporting between the two gateways. In many cases, your head may be trapped in the bedrock above the gateway, causing you to suffocate and die. In all cases, if you're unable to escape the gateway (which is difficult to accomplish), the rapid teleporting apparently causes an eventual renderer failure that leaves you in what appears to be a black void, This failure persists even if you're able to save and reload the world, provided you don't exit the game. When you attempt to reload the world without exiting the game, the failure to render blocks leaves the Generating World UI on the screen, creating an illusion that the game is hung.
Possible workarounds
Gateways generated before 1.9 will fail consistently, but new gateways should not have the problem so you can try using one generated more recently. Note, however, that due to another bug (MCPE-19699), gateways that were generated in an area where chunks already existed (because you bridged or flew there) will also have the rapid teleporting issue.
Some people have been able to ender pearl out during the time you're flipping between the gateways. If you're able to do this, save the world, exit the game and restart it, and then load the world again. It should look normal and work normally (but the bug is still present, so don't use the gateway again).
- is duplicated by
-
MCPE-40696 Cant get to endcity by portal
- Resolved
-
MCPE-41533 End Gateway Portals are broken
- Resolved
-
MCPE-41556 The End Island Portals Cause Enless Loop of Death
- Resolved
-
MCPE-41699 End gateway transports into bedrock.
- Resolved
-
MCPE-41725 End city gateway does not jwork
- Resolved
-
MCPE-41748 End city portals are glitchy
- Resolved
-
MCPE-42074 End gateway teleported to no where
- Resolved
-
MCPE-42132 End portal infinite teleport loop
- Resolved
-
MCPE-42172 End gateway doesn’t generate the city
- Resolved
-
MCPE-42188 Stuck in end gateway portal
- Resolved
-
MCPE-42239 When using a Endportal to the Ender Wasteland you get stuck in the portal
- Resolved
-
MCPE-42508 Traveling through an end city portal always results in being stuck in the bedrock
- Resolved
-
MCPE-42596 end gateway glitch (game breaking)
- Resolved
-
MCPE-42601 Throwing an enderpearl into end city portal and i get stuck in. Bricks of the stairs i built
- Resolved
-
MCPE-42844 imprisoned on the way to the end City
- Resolved
-
MCPE-43011 Portal bug when going from Theend to Endcity
- Resolved
-
MCPE-43062 Cant enter End Gateway
- Resolved
-
MCPE-43081 minecraft ender city
- Resolved
-
MCPE-44639 The enderpearl glitch is still not fixed
- Resolved
-
REALMS-1564 ender portal
- Resolved
- relates to
-
MCPE-41513 Stuck in the Loading Screen (After entering End Gateway Portal)
- Resolved
-
MCPE-49778 World Will Not Generate - stuck on loading screen when player is located in the end dimension
- Resolved
-
MCPE-19699 End gateway portals don't work if the destination area on the outer end islands has already been generated.
- Resolved
-
MCPE-30091 Stuck in end credits help!
- Resolved
-
MCPE-43176 End Gateway Portal Doesn't Teleport Player to Intended Destination
- Resolved
-
MCPE-43177 End Gateway does not always spawn player on a safe platform (may end up in the void)
- Resolved