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  1. Minecraft (Bedrock codebase)
  2. MCPE-39969

Some mob animations have a low framerate

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.20.20 Preview, 1.20.10.24 Preview, 1.20.10.23 Preview, 1.19.30.22 Preview, 1.18.0.22 Beta, 1.16.30.57 RTX Beta, 1.16.200.51 Beta, 1.16.0.55 Beta, 1.14.0.51 Beta, 1.14.0.50 Beta, 1.13.0.5 Beta, 1.12.0.2 Beta, 1.11.0.10 Beta, 1.9.0.3 Beta, 1.10.1 (Windows 10 only), 1.10.0, 1.13.0.4 Beta, 1.13.0.2 Beta, 1.12.0, 1.14.0.52 Beta, 1.16.50 Hotfix (iOS), 1.16.40 Hotfix, 1.16.61 (PS4), 1.16.201 Hotfix, 1.17.40, 1.19.20, 1.19.50, 1.20.0, 1.20.1 Hotfix, 1.20.10, 1.20.40.24 Preview, 1.20.32 Hotfix, 1.20.51 Hotfix, 1.20.72 Hotfix, 1.21.44 Hotfix
    • None
    • Confirmed
    • Multiple
    • 165952

      Some of the entity animations are broken. The queries aren't providing a smooth flow, causing choppy animations.

      Affected mobs (may be incomplete):

      • Chicken (Wings);
      • Ender Dragon (Every animation);
      • Fox (Pouncing)
      • Panda (Rolling);
      • Parrot (Wings);
      • Piglin (Dancing);
      • Shulker (Opening/closing shell);
      • Squid/Glow Squid (Every animation);
      • 2D projectiles (Following the camera rotation)

      Notes: Most of these issues started when their animations were made data driven.

            LateLag [Mod] LateLag
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              Created:
              Updated:
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