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Bug
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Resolution: Won't Fix
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None
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1.16.0.67 Beta, 1.16.0.60 Beta, 1.13.1, 1.9.0.0 Beta, 1.9.0.2 Beta, 1.14.60 Hotfix, 1.16.100, 1.16.200, 1.18.12 Hotfix
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None
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Confirmed
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Multiple
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162100, 381147
The Issue Summary:
Certain blocks aren't destroyed when water flows to its space. These blocks are not waterlogged. These blocks are Levers, Redstone Comparator and Repeaters, Strings, Tripwire Hooks, and End Rods. See the screenshot in attachments for visual evidence.
Reproducing the Bug:
To recreate this issue, place water beside any of these blocks:
- Lever
- Redstone Comparator
- Redstone Repeater
- Tripwire Hook
- End Rod
- String
so that the water flows towards their spaces. Do not waterlog the blocks.
Observed Outcome:
The water flows through the blocks without destroying them.
Expected Outcome:
Normally, the water should destroy the blocks when water flows in their spaces.
- is duplicated by
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MCPE-57221 Non-source water blocks will flow through end rods.
- Resolved
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MCPE-69349 about flowing water and repeater
- Resolved
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MCPE-77152 End rods
- Resolved
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MCPE-77465 Redstone repeater
- Resolved
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MCPE-83614 Water/endrod doesnt work as intended
- Resolved
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MCPE-111196 Some non-full blocks cannot be affected by flowing water.
- Resolved
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MCPE-159245 Water Flowing Through End Rods
- Resolved
- relates to
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MCPE-139018 Small dripleaf can be placed in flowing water (incomplete water block)
- Open
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MCPE-140222 Big dripleaf passes flowing water
- Open
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MCPE-97073 Water logged repeaters, keep the water from flowing.
- Resolved