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  1. Minecraft (Bedrock codebase)
  2. MCPE-39025

Structure Blocks Do Not Export All Entities

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.7.1, 1.9.0, 1.10.0, 1.11.0
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed
    • Platform:
      Windows 10 - PC

      Description

      Explanation:

      Within the GUI for the structure block are the toggleable options:

      • Include Entities (which apparently means mobs)
      • Include Players

      Toggling these does have an effect on what the preview model within the structure block GUI shows. (see image StructureBlockSetup)

      However, upon exporting, the .glb file will not properly contain all entities and players. (see image StructureBlockResult).

      Repro Steps (now simplified):

      1. Create a new world on Windows 10.
      2. Create a cage for a skeleton. Place a skeleton inside.
      3. Type /give @s structure_block
      4. Place the structure block and select an area that includes the skeleton.
      5. Using the structure block GUI, enable toggles for include entities and include players.
      6. Notice that the toggle updates the sample model within the GUI to include players/mobs.
      7. Give the structure a name, then export.  (see image ReproSetupGUI)
      8. Open the newly created .glb file. (I used 3D Viewer and Paint 3D)
      9. Notice the lack of players and mobs, unlike the model in the Structure Block GUI.
      10. Notice the presence of the item model that was visible in the player's hand as well as that of the bow in the skeleton's hand.

      (see image ReproResult, also file TestSetupModel.glb)

      Edit: Also see attached test world if desired: StructureBlockBugTest.mcworld

       

      My conclusion is that this must be unintended as there are options enabling the very thing that is not functioning. I suspect the issue resides in the process of generating the model. This impacts the ability of a player to create (very cool) 3d models using their player model and that of mobs.

        Attachments

        1. StructureBlockSetup.png
          StructureBlockSetup.png
          256 kB
        2. StructureBlockResult.png
          StructureBlockResult.png
          334 kB
        3. ReproSetupBlocks.png
          ReproSetupBlocks.png
          381 kB
        4. ReproSetupGUI.png
          ReproSetupGUI.png
          210 kB
        5. ReproResult.png
          ReproResult.png
          416 kB
        6. TestSetupModel.glb
          854 kB
        7. StructureBlockBugTest.mcworld
          134 kB

          Activity

            People

            • Reporter:
              GMOHeaven GMO Heaven
            • Votes:
              2 Vote for this issue
              Watchers:
              4 Start watching this issue

              Dates

              • Created:
                Updated: