XMLWordPrintable

    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.16.200.57 Beta, 1.16.200.53 Beta, 1.16.100.57 Beta, 1.16.100.56 Beta, 1.16.100.54 Beta, 1.16.100.52 Beta, 1.16.100.50 Beta, 1.16.20.53 Beta, 1.16.20.52 Beta, 1.16.0.68 Beta, 1.16.0.67 Beta, 1.16.0.66 Beta, 1.16.0.64 Beta, 1.16.0.63 Beta, 1.16.0.61 Beta, 1.16.0.59 Beta, 1.16.0.57 Beta, 1.16.0.58 Beta, 1.16.0.55 Beta, 1.16.0.53 Beta, 1.15.0.56 Beta, 1.14.0.51 Beta, 1.14.0.50 Beta, 1.13.1, 1.14.1 Hotfix, 1.14.0.1 Beta, 1.13.0.18 Beta, 1.7.0, 1.13.0, 1.14.60 Hotfix, 1.16.0, 1.16.1, 1.16.10, 1.16.20, 1.16.40 Hotfix, 1.16.100.59 Beta
    • Fix Version/s: None
    • Labels:
    • Confirmation Status:
      Confirmed
    • Platform:
      Multiple
    • ADO:
      291085

      Description

      When using the default world, the music is very quiet, and almost completely inaudible compared to the sound effects. I have to turn the switch volume all the way up and the in-game sound effect volume way down just to hear it. The Java and Windows 10 versions don't have this problem last I checked.

      This is only for the default world pack. For example, on the Super Mario world pack, the music volume is just fine.

      How to reproduce:

      1. Create a world with the default world and texture packs.
      2. Wait for a song to play
      3. Turn the in-game sound effect volume down and the switch system volume up to hear the song if it's inaudible

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              Reporter:
              CyanPlastic Bernardo Acosta
              Votes:
              17 Vote for this issue
              Watchers:
              7 Start watching this issue

                Dates

                Created:
                Updated:
                CHK: