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  1. Minecraft (Bedrock codebase)
  2. MCPE-37425

Humanoid model on zombies/husks/drowneds when they have an item in their offhand!

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: 1.13.0.1 Beta, 1.12.0.14 Beta, 1.13.0.9 Beta, 1.13.0.6 Beta, 1.13.0.5 Beta, 1.12.0.13 Beta, 1.12.0.12 Beta, 1.12.0.11 Beta, 1.12.0.10 Beta, 1.12.0.9 Beta, 1.12.0.2 Beta, 1.11.0.10 Beta, 1.9.0.0 Beta, 1.6.0, 1.7.0.5 Beta, 1.7.0.7 Beta, 1.7.0.9 Beta, 1.8.0.8 Beta, 1.6.2.0, 1.6.1, 1.8.0.11 Beta, 1.8.0.13 Beta, 1.8.0.10 Beta, 1.8.0.14 Beta, 1.7.1, 1.7.0, 1.9.0.2 Beta, 1.9.0.3 Beta, 1.8.1, 1.9.0.5 Beta, 1.10.0.3 Beta, 1.9.0, 1.10.0.4 Beta, 1.11.0.1 Beta, 1.11.0.3 Beta, 1.11.0.4 Beta, 1.11.0.5 Beta, 1.11.0.7 Beta, 1.11.0.8 Beta, 1.11.0.9 Beta, 1.10.1 (Windows 10 only), 1.10.0, 1.11.0, 1.12.0.3 Beta, 1.12.0.4 Beta, 1.12.0.6 Beta, 1.11.1, 1.11.2, 1.11.3, 1.11.4, 1.13.0.4 Beta, 1.13.0.2 Beta, 1.12.0
    • Fix Version/s: None
    • Confirmation Status:
      Confirmed
    • Platform:
      Windows 10 - PC
    • ADO:
      145541

      Description

      The zombies and drowneds have humanoid model when they hold an item in their offhand.

      In the world can be found naturally this bug when a drowned holding a nautilus shell.

      And the drowned's arms Z-fighting in this position. Looks so weird.

      with a command: /replaceitem @e[type=zombie] slot.weapon.offhand 1 totem

      Here's a picture for more understanding:

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              • Reporter:
                ricsi123456789 Nagy Richárd
              • Votes:
                17 Vote for this issue
                Watchers:
                8 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
                  CHK: