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Bug
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Resolution: Fixed
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1.17.0.50 Beta, 1.16.220, 1.5.3, 1.11.0.1 Beta, 1.12.0.6 Beta, 1.11.4, 1.16.10, 1.16.100, 1.18.2 Hotfix
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None
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Confirmed
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Multiple
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179536
Description: mobs with a hitbox smaller than a block get stuck in waterlogged blocks, unable to navigate.
How to replicate:
- Make a hole in the ground and fill it with water.
- fill it with seaplants or other waterloggable blocks (for example; kelp,signs,seagrass)
- Spawn a mob with a hitbox smaller than 1 block (for example; cow,silverfish,chicken) inside the hole or push it in.
- it won't navigate. (you can even try to lure it towards you by using the corresponding food for an animal or gamemode survival for a hostile mob)
Possible cause: The mob probably just doesn't have any code for actually pathfinding through a waterlogged block.
- is duplicated by
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MCPE-35598 Mobs can't move in water block that have seagrass and get stuck
- Resolved
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MCPE-42428 Mobs are attracted to sea grass. They wont leave the water with sea grass
- Resolved
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MCPE-44153 Mobs Can't move if their's sea grass under them
- Resolved
- relates to
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MCPE-47075 Mobs Won't Pathfind Over Short Blocks (Slabs, Soul Sand, Enchanters)
- Resolved
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MCPE-45645 Drowneds and fish swimming around in circles
- Open