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  1. Minecraft (Bedrock codebase)
  2. MCPE-36131

Drowning, Falling & Fire Damage is sometimes delayed.

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    Details

    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s: 1.17.0.52 Beta, 1.16.210.60 Beta, 1.16.210.55 Beta, 1.15.0.11 RTX Beta, 1.16.100.50 Beta, 1.16.20.54 Beta, 1.16.0.60 Beta, 1.6.0.6, 1.5.2.1, 1.6.0.8 Beta, 1.5.3, 1.6.0.30 Beta, 1.7.0.2 Beta, 1.6.0, 1.7.0.3 Beta, 1.7.0.5 Beta, 1.7.0.7 Beta, 1.7.0.9 Beta, 1.8.0.8 Beta, 1.6.2.0, 1.6.1, 1.8.0.11 Beta, 1.8.0.14 Beta, 1.7.1, 1.7.0, 1.9.0.3 Beta, 1.8.0, 1.8.1, 1.9.0.5 Beta, 1.10.0.3 Beta, 1.9.0, 1.11.0.1 Beta, 1.14.60 Hotfix, 1.16.1, 1.16.10, 1.16.201 Hotfix, 1.16.221 Hotfix
    • Fix Version/s: None
    • Confirmation Status:
      Confirmed
    • Platform:
      Multiple
    • ADO:
      386741

      Description

      Reproduction:

      -Stay underwater until the Bubble Bar goes down completely.

      Sometimes what will happen, is that the player takes drowning damage every two seconds, instead taking drowning damage every second.

      Though it doesn't always happen every time.

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              Reporter:
              Aspergerian [MCPE Helper] Aspergerian
              Votes:
              10 Vote for this issue
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              4 Start watching this issue

                Dates

                Created:
                Updated:
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