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Bug
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Resolution: Duplicate
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None
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1.4.2.0
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None
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Unconfirmed
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Windows
In areas with a lot of chests banners and signs, the world lags a ton. Viewing the areas as it loads sometimes before chunks render, chests and stuff are visible even in areas that should be blatently occluded. On mobile it kills my frame rate (Samsung Galaxy s8) and it takes forever to load the chunks as it loads tile entities first
Screen recording of the bad occlusion and lag:
- duplicates
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MCPE-19308 World chunk generation/rendering is slow and extremely laggy at times.
- Resolved