Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-32662

Entities shadows are not based on the round texture

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.14.20 Hotfix, 1.13.0.15 Beta, 1.2.15.01, 1.2.13.60, 1.2.16.3, 1.5.0.1, 1.11.4, 1.12.1, 1.13.0, 1.14.30 Hotfix
    • Fix Version/s: None
    • Labels:
    • Confirmation Status:
      Confirmed
    • Platform:
      iOS
    • ADO:
      119221

      Description

      What's Happening:
      Shadows are not round, they are 12 sided polygons and break the immersion. The shadow is not based on the default texture in the games files.

      What's Expected:
      I expected all entities shadows to be a beautiful pixelated shape.

      How to reproduce:
      Look at any entity that has a shadow (eg. a spider), it should be a sharp, 12-sided polygon.

      Screenshots Attached: Yes

        Attachments

        1. IMG_0172 .png
          IMG_0172 .png
          645 kB
        2. IMG_0173.png
          IMG_0173.png
          239 kB
        3. shadow.png
          shadow.png
          0.6 kB

          Activity

            People

            • Reporter:
              MrJam003 MrJam003
            • Votes:
              4 Vote for this issue
              Watchers:
              3 Start watching this issue

              Dates

              • Created:
                Updated:
                CHK:

                Potential Duplicates