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Bug
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Resolution: Unresolved
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None
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1.17.10, 1.17.20.20 Beta, 1.13.2, 1.2.11.4, 1.2.14.3, 1.2.13.54, 1.2.15.01, 1.2.16.3, 1.4.0.5, 1.4.3.0, 1.4.2.0, 1.17.2 Hotfix
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None
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Confirmed
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Multiple
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108742
There exist a select few blocks whose textures are incorrectly aligned on the block, which can manifest itself as a row of pixels that are half as thick as the other rows, and weird curvature of the texture. With a few of these blocks, it is also possible to make the alignment of the texture on the block change simply by observing it from a different angle.
List of blocks which appear to be affected by this:
- Top half of all doors*
Oak trapdoor* (not iron)1.5 fixedAll stained glass panes (non-stained unaffected, though)1.5 fixedIron bars*1.5 fixedMonster spawner*1.4.3 fixedStone brick stairs* (all other stairs unaffected, oddly enough)1.2.13 fixed
A * indicates that I was able to get the texture to warp itself by viewing it differently.
- is duplicated by
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MCPE-31021 Texture on Stone Brick Stairs misaligned by half a pixel
- Resolved
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MCPE-31024 The texture on the top of iron bars is slightly offset
- Resolved
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MCPE-31109 Model of Stone Brick Stairs slightly changes depending on view
- Resolved
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MCPE-31508 Top texture of stained glass panes does not line up correctly
- Resolved
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MCPE-50273 Strange texture stretching bug with the doors in mcpe
- Resolved
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MCPE-133003 Opened doors have incorrect texture, when you look at them
- Resolved
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MCPE-133490 When up against door, side texture weirdly bends
- Resolved
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MCPE-135722 Door Visual Bug
- Resolved
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MCPE-136436 The door texture is broken if I look up or down
- Resolved
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MCPE-136933 new theme with doors
- Resolved
- relates to
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MCPE-152405 Two dark oak faces of Grindstone model have a stretched texture compared to the other faces
- Open
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MCPE-31090 Tiny array of glitchy dots appears on top of Iron Bars
- Resolved