Affects Version/s: 188.8.131.52 Beta, 184.108.40.206 Beta, 220.127.116.11 Beta, 18.104.22.168 Beta, 22.214.171.124 Beta, 126.96.36.199 Beta, 188.8.131.52 Beta, 184.108.40.206 Beta, 220.127.116.11 Beta, 18.104.22.168 Beta, 22.214.171.124 Beta, 126.96.36.199 Beta, 188.8.131.52 Beta, 1.13.3, 1.13.1, 1.14.1 Hotfix, 184.108.40.206 Beta, 220.127.116.11, 18.104.22.168, 22.214.171.124 Beta, 126.96.36.199 Beta, 1.7.0, 188.8.131.52 Beta, 1.9.0, 184.108.40.206 Beta, 1.12.1, 1.13.0, 220.127.116.11 Beta, 1.14.0, 1.14.30 Hotfix
Fix Version/s: None
Platform:Windows 10 - PC
ADO:94243 / 95333
I have created a contraption that, when not in use, constantly powers a series of dispensors. However, relogging with this contraption nearby unpowers and repowers the redstone, causing the dispensors to dispense their items without player interaction.
Video shows the bug, and also the Minecraft version being run
Edit by [MCPE Mod] PHO:
Observers looking at permanently powered redstone dust emit a pulse on world reloading. The attached test world demonstrates the bug.
Steps to reproduce:
- Open the attached world.
- Close and open it again.
- See what the dispenser does.
Strangely, the pulse is too short (0 ticks maybe?) for dispensers to trigger so you need a repeater to make the pulse a bit longer.